| Designer | Sébastien Pauchon |
| Publisher | Rio Grande Games |
| Players | 2-4 |
| Playtime | 60 mins |
| Suggested Age | 8 and up |
| Honors |
2006 Meeples’ Choice Award 2006 Tric Trac d’Or 2006 Tric Trac Nominee 2007 Golden Geek Best Family Board Game Nominee 2007 Golden Geek Best Gamer’s Board Game Nominee 2007 International Gamers Awards – General Strategy; Multi-player Nominee 2007 Kinderspielexperten “8-to-13-year-olds” Nominee 2007 Spiel des Jahres Nominee 2008 As d’Or – Jeu de l’Année Nominee 2008 Nederlandse Spellenprijs Nominee |
| Additional Info |
22345/yspahan http://www.boardgamegeek.com/forum/7489/yspahan/reviews |
1598. Yspahan the fair becomes the capital of the Persian empire. Thus, being placed at the center of the world, the city enjoys a period of cultural and economic blossoming. The cities and villages of the region intend to take advantage of this expansion. Caravans loaded with goods and jewels set out for the desert, bearing the promises of a radiant future….
The players embody merchants trading with Yspahan. Meaning to take advantage of the coming of the Shah’s supervisor, they score points by placing their merchandise in the right shops, by sending them to the caravan, and by constructing buildings.
In Yspahan, players draft their action for the turn in order, but a roll of the dice determines which actions are available and how powerful they will be. You can earn points in the short-term by claiming shops in the city or by sending your traders to the caravan. You can also improve your infrastructure by constructing buildings that improve your actions or picking up action cards that give you extra options. Every 7 turns (each “week”), points are scored in the city and caravan, and after 3 weeks, the wise traders will see who among them has profited the most….




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