They Say Everyone Has a Game Inside Them
Almost everyone whoโs ever played a game has had an idea for how to make it better. To tweak it, improve it, or even build something new from its miniatures, cards, cubes, and concepts.
We think making games is awesome. We believe it’s one of the most challenging, fun, rewarding things you can do. If youโve ever thought about making a game of your own, we want to help.
We madeย The White Boxย for you.

Learn, Plan, and Prototypeย
The White Boxย is a learning, planning, and prototyping tool for tabletop game designers.
Inside youโll findย The White Box Essays, a book of 25 essays on game design and production. It covers subjects like where to find a great concept, how to use randomness, what to ask playtesters, whether you should self-publish, how to crowdfund wisely, and what to do at game conventions.
The White Boxย also contains a ton of components to get you designing right away:
- 3 counter sheets with 71 pre-printed and 49 blank counters
- 150 small wooden cubes in six colors
- 36 wooden meeples in six colors
- 6 giant wooden cubes in six colors
- 12 six-sided dice in six colors
- 110 plastic discs in eight colors
If you believe designing board and card games sounds challenging, rewarding, and fun,ย The White Boxย is for you.

Get the Game In Your Head Onto the Table
The White Boxย is a co-production ofย Gameplaywrightย and Atlas Games, in cooperation withย Cartamundi. Atlas Games distributes physical editions ofย The White Box, while digital editions are available via Gameplaywright in PDF, EPUB, Kindle, and audiobook formats.



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