| Designer | Croc |
| Publisher | Asmodee |
| Players | 2 |
| Playtime | 45 mins |
| Suggested Age | 10 and up |
| Honors |
2010 Golden Geek Best 2-Player Board Game Nominee 2010 Golden Geek Best Innovative Board Game Nominee 2010 Golden Geek Best Thematic Board Game Nominee 2010 International Gamers Award – General Strategy: Two-players 2010 JoTa Best 2-Player Board Game Audience Award 2010 JoTa Best 2-Player Board Game Nominee 2010 Tric Trac Nominee |
| Expansion |
Claustrophobia: Furor Sanguinis
Claustrophobia: De Profundis |
| Additional Info |
/36932/claustrophobia http://boardgamegeek.com/forum/251921/claustrophobia/reviews |
Claustrophobia is a dungeon crawl miniatures based game set within the universe of Hell Dorado.
One player controls a small group of determined Humans, while the other plays an almost unending army of demonic creatures.
The box contains pre-painted miniatures which are placed on large tiles showing the dungeon spaces. Also included are character boards, dice, counters and markers, and dice.
The game is thematic and highly asymmetric: human characters are stronger, but the demon characters are more numerous.
Gameplay is very straightforward with a minimum of rules, and plays in about an hour. In essence dice are allocated after rolling to perform actions, while cards or special abilities are also available.
The human characters are attempting to complete a task (e.g. escape the catacombs, close a portal) while the demons are focussed on stopping them. Complexity is low, with the focus on theme and building towards a tense, climactic ending.
Claustrophobia is played through scenarios of which there are several in the rulebook.



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