| Designer | Paul Peterson |
| Publisher | Alderac Entertainment Group |
| Players | 2-4 |
| Playtime | 45 mins |
| Suggested Age | 12 and up |
| Expands | Smash Up |
| Additional Info |
134726/smash-up-awesome-level-9000 http://boardgamegeek.com/forum/1337423/smash-up-awesome-level-9000/reviews |
Featuring four new factions and eight new bases, Smash Up: Awesome Level 9000 – a.k.a. Smash Up II – integrates into the Smash Up base game, bringing exponential new combinations of factions and playstyles! Smash Up: Awesome Level 9000 includes:
- Killer Plants – Better deal with these guys fast because if you leave them alone, they’ll grow all over the place…like weeds! *rimshot*
- Ghosts – Unlike in just about every card game in history, Ghosts benefit from having fewer cards in your hand. Can you be immaterial?
- Steampunks – Can’t leave a good base alone? The Steampunks will add new abilities to bases to help your strategies.
- Bear Cavalry – What’s scary? A bear. What’s really scary? A cossack riding a bear! Bear Cavalry will use fear to drive opposing minions to other bases.



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